World bosses
Every world has a boss sized by its market cap. Buys hit it, sells heal it.
Every world fights a boss together. Its level comes from the token's market cap at the moment it arrives, and 10 different bosses rotate across the levels, each with its own colors and gear. Level 1 is always the Graduate King.
Graduate King
Jeet Goblin
Paper Hands Troll
Rug Golem
Market Bear
Sniper Bot
FUD Wraith
Liquidity Lich
Whale Kraken
Dev Dumper Demon
Hitting the boss
- Every buy of the world's token worth at least 0.05 SOL hits the boss.
- A buy deals one point of damage per US dollar, times (1 + attack / 100) from your gear.
- Luck gives a chance of a critical hit for double damage.
- Every sell heals the boss by its value in dollars, so damage is what really landed.
- Melee and ranged heroes fight differently: see Melee, ranged and stuns.

When it falls
The fighters win items (see Loot and drops), and 60 seconds later a new boss arrives at the level of the market cap at that moment.
Levels
| Level | Market cap | Health | Drops | Strike |
|---|---|---|---|---|
| LV 1 | $0 to $60K | 1,500 | 2 | 12 |
| LV 2 | $60K to $100K | 2,250 | 3 | 16 |
| LV 3 | $100K to $200K | 3,375 | 3 | 20 |
| LV 4 | $200K to $500K | 5,063 | 4 | 24 |
| LV 5 | $500K to $1M | 7,594 | 4 | 28 |
| LV 6 | $1M to $2M | 11,391 | 5 | 32 |
| LV 7 | $2M to $5M | 17,086 | 5 | 36 |
| LV 8 | $5M to $10M | 25,629 | 6 | 40 |
| LV 9 | $10M to $20M | 38,443 | 6 | 44 |
| LV 10 | $20M to $50M | 57,665 | 7 | 48 |
| LV 11 | $50M to $100M | 86,498 | 7 | 52 |
| LV 12 | $100M to $200M | 129,746 | 8 | 56 |
| LV 13 | $200M to $500M | 194,620 | 8 | 60 |
| LV 14 | $500M to $1B | 291,929 | 9 | 64 |
| LV 15 | $1B to $2B | 437,894 | 9 | 68 |
| LV 16 | $2B to $5B | 656,841 | 10 | 72 |
| LV 17 | $5B and up | 985,261 | 10 | 76 |